

There is also a way to take arbitrary slices on an STL model and produce drawings that can be exported as SVG files (requires a plug-in or using the paid version of Fusion 360). There is a steeper learning curve with Fusion 360, but the softwarre does allow a person to create CAM toolpaths directly from STL models.

You will need a clean image from an orthagraphic camera in Blender of the face you want to use for the contour cut.įusion 360 has a personal version. It is the only thing I know how to do in Inkscape, but I find I use it fairly frequently. The free image software Inkscape has a feature that will trace the outline of a bitmap to produce an SVG. Assuming you are doing contour cuts, I can think of a couple of ways to get what you want. I skimmed a few videos on getting DFX files out of Blender, and the steps seem complicated and often depended on having a plug-in in Blender and/or Inkscape. But internally DFX files and STL files are very different, so I’m not surprised you are having issues. For architecture, Blender starts with a big disadvantage compared to sketchup and autocad as those programs were designed from the ground up for doing CAD work. I’m not a Blender user nor an EstlCAM user, and I’m not sure of the steps you took to get a DFX from a Blender model.
